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2,328,570 results
It's pretty common nowadays for games requiring DLSS, FSR or any other upscaling method to make them run over 60fps on max ...
2,219,964 views
1 year ago
On consoles like the N64, PS2, and SNES optimizing big video game projects was super difficult, and a lot of time developers had ...
2,629,471 views
You don't have to watch this episode because game optimization is pretty much optional. Like, there is no need to even think ...
71,819 views
10 months ago
Every year, the power of graphics cards and their prices increase. The budgets of games and the time to create them are also ...
765,934 views
Games are moving in a direction that leaves much to be desired at launch. But why should they be released in such a state?
382,313 views
2 years ago
Performance is one of the most important aspects of game development, but how do you actually approach it? Let's explore how ...
125,094 views
7 months ago
Threat Interactive Video 33 discusses 2 years of optimization research & philosophy's that challenge the mainstream rendering ...
85,577 views
1 month ago
Each year, games look more stunning than ever, but this pursuit of cutting-edge visuals often comes at a steep price - performance ...
668,744 views
Threat Interactive Video 18 deconstructs Clair Obscur's UE5 optimization failures to disprove the overwhelming internet claims ...
508,772 views
Within the last 20 years we have been seeing video games having terrible performance issues despite many having better and ...
2,052 views
In 6 months I've taken my Godot game, Bloodthief, from 9 fps to 60 fps on this potato of a computer. Here are all the things I did to ...
1,216,504 views
Frughie's Original Video: https://www.youtube.com/watch?v=mv6cIC1QrkM Show Frughie Some LOVE!
95,491 views
Threat Interactive Video 23 dives into the butchery of Borderlands 4 By Popular Demand. ------- Our Website: ...
92,647 views
The source code and demos are available here: https://patreon.com/vercidium An extra heightmap renderer is available here: ...
1,854,602 views
Video game optimization used to be magic back in the day, games used to run super smoothly. But now that games technology ...
8,354 views
Let's talk about video game Optimization and why many games are not optimized nowadays ...
4,842 views
11 months ago
Valve is such an anomaly in the space. While they are still a business, they don't seem to chase short-term profits at the expense ...
1,287,059 views
4 months ago
The source code and demos are available here: https://patreon.com/vercidium The greedy meshing algorithm is available here: ...
1,204,355 views
Testing the Nvidia GeForce RTX 4060 GPU in The Blood of Dawnwalker at 1080p and 1440p resolutions, using the Low, Medium ...
84,581 views
2 days ago