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5,031,851 results
1.39M subscribers
My attempt at coding a grid-based fluid simulation to try and achieve some smoky effects! Support my work (and get early access ...
575,600 views
5 months ago
This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
1,128,152 views
1 year ago
Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
2,485,711 views
2 years ago
Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
1,698,506 views
6 years ago
My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: https://sebastian.itch.io/chess-ai ...
4,206,069 views
5 years ago
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
1,948,070 views
Let's have some fun messing about with sound and the Short-Time Fourier Transform! Support my work (and get early access to ...
314,018 views
2 months ago
In this coding adventure I attempt to simulate a simple ecosystem. Will the foxes and rabbits get along? Probably not... If you'd like ...
2,329,714 views
A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...
2,155,409 views
4 years ago
In this coding adventure I explore ray marching and signed distance functions to draw funky things! If you're enjoying these videos ...
1,183,797 views
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
1,537,231 views
We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
874,351 views
Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ...
556,327 views
9 months ago
Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...
1,227,912 views
Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from code in the Unity game engine.
1,345,917 views
The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
1,315,557 views
Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
849,818 views
Let's do some more ray-tracer coding and see if we can get it to render glass, and rainbows, and more! Support my work (and get ...
284,023 views
6 months ago