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235 results

Zeneric (JWG)
Normal Editing Workflow (computeConvexHull + Vertex Normal Toolkit for 3ds Max).

Typos here and there in the video, the usual, just examples. Wanted to show what i discovered/learned few days ago for normal ...

16:56
Normal Editing Workflow (computeConvexHull + Vertex Normal Toolkit for 3ds Max).

186 views

10 months ago

Hafang Neige
3ds max Broken wall generated :)

test.

0:05
3ds max Broken wall generated :)

230 views

3 years ago