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346 results

Onur Mutlu Lectures
Comp. Arch. - Lecture 30: GPU Programming (Fall 2025)

Computer Architecture, ETH Zürich, Fall 2025 (Course page: https://safari.ethz.ch/architecture/fall2025/doku.php?id=schedule) ...

2:32:35
Comp. Arch. - Lecture 30: GPU Programming (Fall 2025)

436 views

6 days ago

MonoGame
MonoGame: What Tom Thinks about the new SDL3 GPU API.....

Become a Sponsor: Github: https://github.com/sponsors/MonoGame Patreon: ...

1:36
MonoGame: What Tom Thinks about the new SDL3 GPU API.....

223 views

1 day ago

Gamefromscratch
Shaders are Hard. This Virtual GPU Makes Them Simple.

The creator of the Haxe programming language and founder of Shiro Games (Evoland, Northgard, etc), Nicolas Cannasse just ...

9:53
Shaders are Hard. This Virtual GPU Makes Them Simple.

45,422 views

6 days ago

NDC Conferences
Block-Based Parallel Programming - Bryce Adelstein Lelbach - NDC TechTown 2025

Block-based models have been around for a long time, but in recent years, they've grown in popularity for GPU programming in ...

55:41
Block-Based Parallel Programming - Bryce Adelstein Lelbach - NDC TechTown 2025

2,252 views

5 days ago

GPU MODE
Mega Lecture 91: Reinforcement Learning, Agents & OpenEnv

Thanks for joining the "Mini RL conference" We have published all materials: ...

3:21:51
Mega Lecture 91: Reinforcement Learning, Agents & OpenEnv

1,088 views

3 days ago

KX
GPU Acceleration: Market Data to Trading Signal (Demo)

A demo of GPU acceleration with KDB-X / kdb+ on taking market data to trading signals faster than ever before. Presented by ...

25:20
GPU Acceleration: Market Data to Trading Signal (Demo)

73 views

2 days ago

Codotaku
How to make a video player using SDL 3 and ffmpeg (libav)

How to make a video player using SDL 3 and ffmpeg (libav) Discord: https://discord.codotaku.com Code: ...

32:17
How to make a video player using SDL 3 and ffmpeg (libav)

2,833 views

6 days ago

A Bit Personal with Jodi Shelton
Jensen Huang: Founder and CEO of NVIDIA

In a conversation three decades in the making, host Jodi Shelton sits down with Jensen Huang, the visionary co-founder and CEO ...

1:26:49
Jensen Huang: Founder and CEO of NVIDIA

13,386 views

3 days ago

Daniel Bourke
Local VLM fine-tuning on the NVIDIA DGX Spark - Part 1 - Creating a VLM dataset

Let's work towards fine-tuning a VLM on the NVIDIA DGX Spark and turn it into a reusable demo.

3:01:07
Local VLM fine-tuning on the NVIDIA DGX Spark - Part 1 - Creating a VLM dataset

2,631 views

Streamed 6 days ago

Cuda Education
GPU Programming | Vulkan API | Compute Example PART 4 | Pipeline Barrier vkCmdPipelineBarrier()

Talkin' pipeline barriers. Learn computer graphics! Install Vulkan API ---- Tutorial #1: https://amzn.to/3I0Ep7l Install Vulkan API ...

29:27
GPU Programming | Vulkan API | Compute Example PART 4 | Pipeline Barrier vkCmdPipelineBarrier()

70 views

5 days ago

FlashGenius
Inside the AI Factory: A Deep Dive into the NVIDIA Accelerated Software Stack

Are you ready to move beyond general-purpose computing and master the AI Factory? In this technical deep dive, we map out the ...

17:14
Inside the AI Factory: A Deep Dive into the NVIDIA Accelerated Software Stack

0 views

3 days ago

Cuda Education
GPU Programming | Compute Example PART 5 | Specialization Constants | Vulkan API | Cuda Education

Specialization constants are used to pass values directly to the shader at pipeline creation time. It is often used as a configuration ...

24:34
GPU Programming | Compute Example PART 5 | Specialization Constants | Vulkan API | Cuda Education

22 views

1 day ago

GPU MODE
Lecture 92: Smol Training Playbook

Speaker: Loubna Ben Allal.

1:26:03
Lecture 92: Smol Training Playbook

557 views

1 day ago

ca2 Software Development
🌌🌍 [ GPU Programming ] [ day 41 ] [ C++ ] [ ca2 ] PBR with IBL at OpenGL, Vulkan, DX11 and DX12

Made with Restream. Livestream on 30+ platforms at once via https://restream.io [ GPU Programming ] [ day 41 ] [ C++ ] [ ca2 ] ...

11:54:56
🌌🌍 [ GPU Programming ] [ day 41 ] [ C++ ] [ ca2 ] PBR with IBL at OpenGL, Vulkan, DX11 and DX12

56 views

Streamed 6 days ago

Parallel Routines
GPU Warps Explained: How SIMT Really Works Under the Hood (Visual Deep Dive) | M2L3

How can a GPU execute thousands of threads at once—and why does a single instruction control all of them? In Module 2 ...

10:24
GPU Warps Explained: How SIMT Really Works Under the Hood (Visual Deep Dive) | M2L3

193 views

2 days ago

Liberty Lover
Medieval Village - Real-Time GPU Ray Marching in Eiffel (Vulkan Compute)

A procedural medieval village rendered entirely through Signed Distance Field (SDF) ray marching on the GPU. No polygons, no ...

1:12
Medieval Village - Real-Time GPU Ray Marching in Eiffel (Vulkan Compute)

29 views

3 days ago

mojo_monday
No GPU? Run Mojo on Google Colab! 🚀

Want to try the super-fast Mojo language without the headache of installing local GPU drivers? Google Colab is the easiest ...

1:11
No GPU? Run Mojo on Google Colab! 🚀

31 views

4 days ago

Gamefromscratch
ShaderToHuman - Shader Debugging for Mere Mortals! 🤯

A new open-source project from Electronic Arts makes HLSL and GLSL shader debugging a heck of a lot easier! ShaderToHuman ...

9:17
ShaderToHuman - Shader Debugging for Mere Mortals! 🤯

10,700 views

2 days ago

CoreWorxLab
Your Homelab Needs a Voice Assistant

Run a fully-featured voice assistant on hardware you already have. My previously released custom and expandable voice ...

17:30
Your Homelab Needs a Voice Assistant

2,633 views

2 days ago

Kris makes random stuff
DIY text mode GPU - Z80 with Bread

Today, I am showing you my DIY text mode gpu that is connected to my breadboard computer SOCIALS: Github: ...

8:34
DIY text mode GPU - Z80 with Bread

0 views

3 days ago