ViewTube

ViewTube
Sign inSign upSubscriptions
Filters

Upload date

Type

Duration

Sort by

Features

Reset

62 results

Spilberg IT Development
Functional Programming and abstract algebra in Big Data | IT Dev Café Meetup | Spilberg

presentation slides: http://bit.ly/meetup-slides Data is growing every day. "With the rise of smartphones and IOT, servers store ...

40:40
Functional Programming and abstract algebra in Big Data | IT Dev Café Meetup | Spilberg

364 views

9 years ago

GoDataDriven | Now Xebia
Daniel Gebler - Picnic - 360 interview GoDataFest

The next wave of machine learning - from data science to full stack ML platforms - Daniel Gebler (CTO, Picnic)

3:55
Daniel Gebler - Picnic - 360 interview GoDataFest

281 views

7 years ago

360 ESTONIA
Learning coding, Rõuge, Estonia
2:48
Learning coding, Rõuge, Estonia

97 views

8 years ago

PhiladelphiaMTC
Architect 360: Microsoft Bots Framework Discussion

In this 360' edition of Architects 360' host Michael Gannotti (MTC Solutions Architect) is joined by Rich Ross (MTC Solutions ...

12:20
Architect 360: Microsoft Bots Framework Discussion

54 views

9 years ago

CS50
CS50 VR 2016 - Week 4 - Memory

This is Week 4 of CS50 2016 in 360º stereoscopic VR, shot on Nokia OZO. For the 2D version of Week 4, see ...

1:51:03
CS50 VR 2016 - Week 4 - Memory

4,898 views

9 years ago

CS50
CS50 VR 2019 - Lecture 0 - Computational Thinking, Scratch

00:00:00 - Introduction 00:02:35 - Representation 00:06:02 - Binary 00:09:17 - Binary Bulbs (Demo) 00:12:22 - Representing ...

1:02:26
CS50 VR 2019 - Lecture 0 - Computational Thinking, Scratch

86,660 views

5 years ago

IVAN ELIZAROV - VR360 STEREO
Video 1. UE5. Asset Matrix. GI Lumen. Big city in 360. Rendering in Camera360v2.

In this video, we tried to render in 360 using Camera 360 v2 and UE5 with the Lumen and Nanite system. Lumen to some extent ...

0:15
Video 1. UE5. Asset Matrix. GI Lumen. Big city in 360. Rendering in Camera360v2.

2,081 views

3 years ago

CS50
CS50 VR 2016 - Week 2 - Arrays

This is Week 2 of CS50 2016 in 360º stereoscopic VR, shot on Nokia OZO. For the 2D version of Week 2, see ...

1:49:30
CS50 VR 2016 - Week 2 - Arrays

12,975 views

9 years ago

CS50
CS50 Explained VR 2016- Week 3 - Recursion

This is CS50 Explained VR, wherein David J. Malan and Doug Lloyd (and you!) watch CS50's lectures and discuss the pedagogy ...

0:57
CS50 Explained VR 2016- Week 3 - Recursion

504 views

8 years ago

IVAN ELIZAROV - VR360 STEREO
Video 2. UE5. Asset Matrix. GI Lumen. Big city in 360. Rendering in Camera360v2.

In this video, we tried to render in 360 using Camera 360 v2 and UE5 with the Lumen and Nanite system. Lumen to some extent ...

0:15
Video 2. UE5. Asset Matrix. GI Lumen. Big city in 360. Rendering in Camera360v2.

1,098 views

3 years ago

IVAN ELIZAROV - VR360 STEREO
Camera360v2. City Sample Matrix 360 + Lumen.

Rendering video in 8k (this solution https://www.youtube.com/watch?v=Ex63kHUmc6Y&t=1218s) Total rendering time: I will try to ...

1:10
Camera360v2. City Sample Matrix 360 + Lumen.

1,104 views

3 years ago

CS50
CS50 Explained VR 2016 - Week 8 - Revisiting Speller

This is CS50 Explained VR, wherein David J. Malan and Doug Lloyd (and you!) watch CS50's lectures and discuss the pedagogy ...

1:41
CS50 Explained VR 2016 - Week 8 - Revisiting Speller

327 views

8 years ago

Bulgarian Java User Group
Let’s develop on Prod! Wait! What?! (Bartosz Majsak)

What: Let's develop on Prod! Wait! What?! Do you have confidence that your Test and Stage environments reflect reality? Are they ...

53:01
Let’s develop on Prod! Wait! What?! (Bartosz Majsak)

102 views

6 years ago

Thomas Marrinan
Stereo 360 OpenGL OBJ Models and Dynamic Lighting

Real-time object-space stereo 360 equirectangular projection in OpenGL - accomplished using tessellation and geometry ...

0:13
Stereo 360 OpenGL OBJ Models and Dynamic Lighting

186 views

5 years ago

IVAN ELIZAROV - VR360 STEREO
Stereo Lumen in UE5. Camera360v2

This is the first Stereo Lumen in Unreal Engine 5 made in Camera360v2. Note: 1864 frames. The rendering time was 45 hours.

1:03
Stereo Lumen in UE5. Camera360v2

2,479 views

2 years ago

CS50
CS50 VR 2016 - Week 9 - SQL

This is Week 9 of CS50 2016 in 360º stereoscopic VR, shot on Nokia OZO. For the 2D version of Week 9, see ...

1:48:30
CS50 VR 2016 - Week 9 - SQL

3,864 views

9 years ago

CS50
CS50 Explained VR 2016 - Week 1 - Scratch VS C

This is CS50 Explained VR, wherein David J. Malan and Doug Lloyd (and you!) watch CS50's lectures and discuss the pedagogy ...

1:44
CS50 Explained VR 2016 - Week 1 - Scratch VS C

191 views

8 years ago

CS50
CS50 Explained VR 2016 - Week 9 - SQL, phpLiteAdmin

This is CS50 Explained VR, wherein David J. Malan and Doug Lloyd (and you!) watch CS50's lectures and discuss the pedagogy ...

5:45
CS50 Explained VR 2016 - Week 9 - SQL, phpLiteAdmin

1,155 views

8 years ago

MakerLab TECH
DoBot instruktion basis 2

Grundlæggende programmering af DoBot Magician med sugekop. #dobot #makerlabtech #sesg.

2:37
DoBot instruktion basis 2

110 views

4 years ago

CS50
CS50 VR 2016 - Week 6 - HTTP

This is Week 6 of CS50 2016 in 360º stereoscopic VR, shot on Nokia OZO. For the 2D version of Week 6, see ...

1:44:37
CS50 VR 2016 - Week 6 - HTTP

8,746 views

9 years ago