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13 results

Rambod Dev
The Easiest Way to Create Bullet Hole Impacts in Unreal Engine With AI Generated Textures

In this Unreal Engine five tutorial, you will build a complete bullet hole impact system using decals, from AI generated textures to ...

8:55
The Easiest Way to Create Bullet Hole Impacts in Unreal Engine With AI Generated Textures

155 views

5 days ago

M446
Project Adventure || DevLog #3 - 15/05/2025

Project Adventure was a very short lived project developed between a break period from Tactics, Tea, and Tentacles. I used this ...

1:50
Project Adventure || DevLog #3 - 15/05/2025

7 views

3 days ago

M446
Project Adventure || DevLog #4 - 17/05/2025

Project Adventure was a very short lived project developed between a break period from Tactics, Tea, and Tentacles. I used this ...

1:06
Project Adventure || DevLog #4 - 17/05/2025

4 views

2 days ago

M446
Project Adventure || DevLog #5 - 18/05/2025

Project Adventure was a very short lived project developed between a break period from Tactics, Tea, and Tentacles. I used this ...

1:30
Project Adventure || DevLog #5 - 18/05/2025

0 views

1 day ago

M446
Project Adventure || DevLog #1 - 11/05/2025

Project Adventure was a very short lived project developed between a break period from Tactics, Tea, and Tentacles. I used this ...

1:04
Project Adventure || DevLog #1 - 11/05/2025

0 views

5 days ago

M446
Project Adventure || DevLog #2 - 13/05/2025

Project Adventure was a very short lived project developed between a break period from Tactics, Tea, and Tentacles. I used this ...

1:46
Project Adventure || DevLog #2 - 13/05/2025

11 views

4 days ago

Digital Phoenix
Making my 1st game. Day 26d. Blueprint Logic of the Northern Region.

I work on the stairwells for the Victorian Mansion rift. Then, I move onto creating the northern region procedural generation logic ...

2:15:40
Making my 1st game. Day 26d. Blueprint Logic of the Northern Region.

2 views

2 days ago

RADIO REVIT
Sydney Opera House in Revit Tutorial

Link: In this tutorial I show you how to model the famous Sydney Opera House in Revit. Everything is modeled as an in-place ...

36:02
Sydney Opera House in Revit Tutorial

94 views

4 days ago

Digital Phoenix
Making my 1st game. Day 26a. Stairwell and Northern Region.

I work on the stairwells for the Victorian Mansion rift. Then, I move onto creating the northern region procedural generation logic ...

5:19:37
Making my 1st game. Day 26a. Stairwell and Northern Region.

7 views

2 days ago

BioniChaos
Neural Engineering and AI: Real-Time Human-in-the-Loop Simulations via BioniChaos

BioniChaos: Interactive Biomedical Simulations and Neural Engineering Visualization Tools Explore the intersection of ...

19:16
Neural Engineering and AI: Real-Time Human-in-the-Loop Simulations via BioniChaos

0 views

2 days ago

NordicLab
New PAPER REEL for Paterson Tank 5 - Black and white and RA4 printing

Darkroom tools & 3D models: https://ko-fi.com/nordiclab Behind the scenes & photography: ...

12:27
New PAPER REEL for Paterson Tank 5 - Black and white and RA4 printing

157 views

1 day ago

studioAIteam
AI의 Inventor  솔리드 모델링(부품 작업 공간) 20강 스윕 Part7 실습 예제(나선형 곡선을 활용한 스프링 모델링)

Inventor 부품 작업 공간에서 스윕 기능을 활용하여 KS규격에 정의된 다양한 끝형태의 스프링을 모델링 하는 요령에 대한 설명입니다.

1:32:07
AI의 Inventor 솔리드 모델링(부품 작업 공간) 20강 스윕 Part7 실습 예제(나선형 곡선을 활용한 스프링 모델링)

14 views

4 days ago

studioAIteam
AI의 Inventor  솔리드 모델링(부품 작업 공간) 21강 코일 Part1 스프링 작성법

Inventor 부품 작업 공간에서 코일 기능을 활용하여 KS규격에 정의된 다양한 끝형태의 스프링을 모델링 하는 요령에 대한 설명입니다.

1:43:33
AI의 Inventor 솔리드 모델링(부품 작업 공간) 21강 코일 Part1 스프링 작성법

20 views

3 days ago