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12 results
Advent of Code 2025, Day 7, using Wolfram Language (0:05). The problem involves a "tachyon manifold" diagram, where a beam ...
96 views
Streamed 1 day ago
This lesson completes the full game loop. Students add a synchronized timer, detect when the match ends, display the final score ...
2 views
10 minutes ago
Students set up the full development environment using Unity and VRChat, create their first VRChat World, and successfully ...
This lesson focuses on organizing players into balanced teams. Students implement team assignment logic, track players using ...
0 views
In this lesson, students construct the game field where all gameplay will happen. They build a clean project structure, import and ...
Students build fully interactive, networked game balls. They implement pickup and throw mechanics for both VR and desktop ...
In this course, students don't just play games — they learn how to build them. This hands-on program introduces programming, ...
6 views
48 minutes ago
Is this the end of Figma as we know it? 😱 In this video, we test Google Stitch (stitch.google.com), Google's powerful new tool ...
18 hours ago
Students create a world-space HUD that follows the player and displays live game information. They also implement the core state ...
Students implement player-to-player collision detection to create defensive gameplay. When a player carrying the ball is tackled ...
In this lesson, students complete the scoring system. They detect goal collisions, validate scoring rules, synchronize team scores ...
1 view