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1,730 results

AnimaInCorpore
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - showing stage 3

WIP showing the third stage using the original MAME invincibility cheat. Running on an original Atari STE (8 MHz, 4 MB RAM).

4:23
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - showing stage 3

3,166 views

8 years ago

dml
Atari Game Tools: Atari STE Game Engine - ultraDev support

The ultraDev remote development cartridge has direct support integrated with AGT, including a remote build target, debug ...

1:50
Atari Game Tools: Atari STE Game Engine - ultraDev support

1,310 views

3 years ago

AnimaInCorpore
Atari STE Blitter sprite test for Daimakaimura

Demonstration of the compiled Blitter sprites for the Atari STE. Join the discussion here: ...

0:32
Atari STE Blitter sprite test for Daimakaimura

2,275 views

8 years ago

Jürgen Moßgraber
Atari ST - the MIDI computer: models, Cubase, C-Lab, music hardware

I somehow got drawn into researching everything about the Atari ST series of computers which THE standard and each and every ...

27:25
Atari ST - the MIDI computer: models, Cubase, C-Lab, music hardware

8,916 views

1 year ago

debuglive
The cheapest MIDI home-studio of 1988

Take an Atari ST, 4 budget synths from 1988, and spend months seeing how far they can go - all while staring at a ...

29:47
The cheapest MIDI home-studio of 1988

397,891 views

2 years ago

AnimaInCorpore
Another arcade game program ROM running on the Atari STE

Finally the game program ROM of the "secret" game is running on a real Atari STE with 4 MB of RAM after a long and tedious time ...

0:11
Another arcade game program ROM running on the Atari STE

807 views

2 years ago

AnimaInCorpore
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - showing stage 1

WIP showing the first stage using the original MAME invincibility cheat. Running on an original Atari STE (8 MHz, 4 MB RAM).

2:43
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - showing stage 1

4,132 views

8 years ago

dml
Atari Falcon030 BadMooD - Doom (update)

DOWNLOAD v1.02: https://www.atari-forum.com/viewtopic.php?p=440741#p440741 New version of BadMooD running on a 4MB ...

3:29
Atari Falcon030 BadMooD - Doom (update)

2,352 views

3 years ago

AnimaInCorpore
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - scrolling demo on original hardware

WIP game scrolling demonstration running on an original Atari STE (8 MHz, 4 MB RAM). Some graphics glitches are still visible ...

2:46
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - scrolling demo on original hardware

5,350 views

8 years ago

YQN
🎹 YQN - formal axiomatic theories (Atari STe render using Playsid)

1:17 actual beginning of the track In Atari-forum.com, danboid posted a video of Playsid ST replaying a couple of SID tunes with ...

3:53
🎹 YQN - formal axiomatic theories (Atari STe render using Playsid)

268 views

1 year ago

AnimaInCorpore
Atari STE: 23 32 x 32 Pixel Blitter objects @ 50 Hz using 4 bitplanes + DMA Sample + Rasters

New attempt with one more object: now displaying 23 moving Bobs (32 x 32 pixels, 4 planes) at 50 Hz running on an Atari STE.

0:47
Atari STE: 23 32 x 32 Pixel Blitter objects @ 50 Hz using 4 bitplanes + DMA Sample + Rasters

3,817 views

5 years ago

Nostalgia Nerd
SubStation (Doom Clone) Atari STe / Falcon Quick Play  | Nostalgia Nerd

SubStation was an attempt to create a Doom type game on the limited hardware of the Atari STE. Unfortunately it also meant that ...

10:02
SubStation (Doom Clone) Atari STe / Falcon Quick Play | Nostalgia Nerd

5,929 views

9 years ago

retrohax blog
Atari 1040 STe Puzzle Project finally finished HD

https://www.retrohax.net/atari-1040-ste-a-k-a-puzzle-project/

2:11
Atari 1040 STe Puzzle Project finally finished HD

152 views

9 years ago

AnimaInCorpore
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - showing stage 2

WIP showing the second stage using the original MAME invincibility cheat. Running on an original Atari STE (8 MHz, 4 MB RAM).

2:54
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - showing stage 2

1,411 views

8 years ago

ultrasyd
Eindbaas Chipmas (ATARI STe)

59 Kb SNDH, Atari STe (maxYMiser), 2012 - More on Soudcloud : https://soundcloud.com/ultrasyd Or complete list of tunes at ...

4:04
Eindbaas Chipmas (ATARI STe)

1,254 views

13 years ago

ezContents
Atari Mega ST 2 - 3-minute retro-revival

This is the first episode of 3-minute retro-revival about the Atari Mega ST 2 computer. I hope you're excited about diving into the ...

3:55
Atari Mega ST 2 - 3-minute retro-revival

1,841 views

2 years ago

AnimaInCorpore
Atari STE: 24 x 32 x 32 Pixel Blitter objects (336 x 273 x 16 Colours) @ 50  Hz

Opening the left border is free and removing the upper and lower borders always gives 273 lines. So these additional pixels are ...

0:42
Atari STE: 24 x 32 x 32 Pixel Blitter objects (336 x 273 x 16 Colours) @ 50 Hz

964 views

3 years ago

AnimaInCorpore
Atari STE: 22 32 x 32 Pixel Blitter objects @ 50 Hz using 4 bitplanes
0:38
Atari STE: 22 32 x 32 Pixel Blitter objects @ 50 Hz using 4 bitplanes

513 views

5 years ago

AnimaInCorpore
Atari STE: 24 x 32 x 32 Pixel Blitter objects (320 x 256 x 16 Colours) @ 50  Hz

Almost two years later and after some code optimisations it's time for 24 Blitter objects (32 x 32 pixels) moving at 50 Hz. The ...

1:01
Atari STE: 24 x 32 x 32 Pixel Blitter objects (320 x 256 x 16 Colours) @ 50 Hz

2,271 views

3 years ago

AnimaInCorpore
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - gameplay on original hardware

New gameplay demo showing sprites and background. This demo runs on an original Atari STE (8 MHz, 4 MB RAM). Join the ...

2:42
Daimakaimura (Ghouls 'N Ghosts) for the Atari STE - gameplay on original hardware

3,149 views

8 years ago