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14 results

Meatcorps
Raylib-cs 8.0 Is Here - C# Joins Raylib 6.0

Good news: Raylib-cs 8.0.0 is released, which means the C# binding is now updated for Raylib 6.0. In this video I give a quick ...

8:01
Raylib-cs 8.0 Is Here - C# Joins Raylib 6.0

213 views

2 months ago

Rambod Dev
CLion Just Made Raylib Setup Too Easy

CLion is now free for non-commercial use. In this guide, I'll show you how to set up Raylib in CLion using Vcpkg and CMake for ...

7:24
CLion Just Made Raylib Setup Too Easy

6,731 views

1 year ago

Meatcorps
I Asked the Raylib Community About Tutorials… This Happened

I asked the Raylib community if people wanted more Raylib-cs tutorials and written guides. I expected a few replies. Instead, the ...

10:31
I Asked the Raylib Community About Tutorials… This Happened

237 views

3 months ago

Meatcorps
Get Started with Raylib-cs: Hello World in C#

Start building a small Raylib-cs project in C# from scratch. In this quick walkthrough, I create a console project, install the Raylib-cs ...

9:49
Get Started with Raylib-cs: Hello World in C#

620 views

3 months ago

MMqd
Make Systems Not Games

Learn to Architect Your Dream Game—Systems, Code & Workflow https://mmqd.gumroad.com/l/mmqd-project-mastery-course ...

11:12
Make Systems Not Games

381,180 views

1 year ago

Meatcorps
I Found a GUI Library for Raylib-cs You Should Know About

Creating UI in Raylib-cs can become a lot of work fast. Margins, focus, input handling, keyboard, mouse, gamepad support, ...

8:23
I Found a GUI Library for Raylib-cs You Should Know About

328 views

2 months ago

codingjerk
Zig Language | Thoughts After 2 Years

Voiced by @tokisuno ... Check out his channel. So, in this talk I want to tell about the reasons I love the Zig programming language ...

13:38
Zig Language | Thoughts After 2 Years

131,726 views

1 year ago

Meatcorps
I Built a Retro Terminal UI and Used It as PowerPoint

In this video I show the retro terminal UI system I built for my game using C# and Raylib. The goal was to create an old-school ...

9:00
I Built a Retro Terminal UI and Used It as PowerPoint

1,897 views

3 months ago

Meatcorps
This CRT Shader Effect Works in Raylib-cs

I wanted my Raylib-cs game to feel like it belongs on an old CRT monitor, so I built a small post-processing stack that can run ...

7:41
This CRT Shader Effect Works in Raylib-cs

2,339 views

3 months ago

Meatcorps
ECS Was Driving Me Crazy, So I Built This Tool

I have been building a new tool for my game engine, and honestly, this started because ECS is powerful but also really hard to ...

19:16
ECS Was Driving Me Crazy, So I Built This Tool

55 views

4 months ago

Meatcorps
Custom C# Game Engine Input System: Auto-Detect Controllers & Hot-Swap

Ever wanted your game engine to just detect controllers automatically — no menus, no setup, no drama? In this episode, I'll show ...

11:15
Custom C# Game Engine Input System: Auto-Detect Controllers & Hot-Swap

112 views

9 months ago

Meatcorps
I Stepped Back… and It Completely Unblocked My Game Dev

I was getting lost in my own game project. The game started as a Tyrian-inspired shoot 'em up with RPG elements, but the more ...

12:05
I Stepped Back… and It Completely Unblocked My Game Dev

105 views

2 months ago

datawill
Apache Arrow Development on Windows RTools 4 0

I demonstrate my Window development environment for the Apache Arrow R package, using RTools 4.0 and VS Code.

17:16
Apache Arrow Development on Windows RTools 4 0

176 views

4 years ago

James Westman
How does GObject Introspection Work?

GObject Introspection is what powers the GNOME ecosystem's language bindings so you can write apps in your favorite language ...

4:25
How does GObject Introspection Work?

2,100 views

4 years ago