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98 results

Onur Mutlu Lectures
Comp. Arch. - Lecture 30: GPU Programming (Fall 2025)

Computer Architecture, ETH Zürich, Fall 2025 (Course page: https://safari.ethz.ch/architecture/fall2025/doku.php?id=schedule) ...

2:32:35
Comp. Arch. - Lecture 30: GPU Programming (Fall 2025)

436 views

6 days ago

NDC Conferences
Block-Based Parallel Programming - Bryce Adelstein Lelbach - NDC TechTown 2025

Block-based models have been around for a long time, but in recent years, they've grown in popularity for GPU programming in ...

55:41
Block-Based Parallel Programming - Bryce Adelstein Lelbach - NDC TechTown 2025

2,256 views

5 days ago

Codotaku
How to make a video player using SDL 3 and ffmpeg (libav)

How to make a video player using SDL 3 and ffmpeg (libav) Discord: https://discord.codotaku.com Code: ...

32:17
How to make a video player using SDL 3 and ffmpeg (libav)

2,822 views

6 days ago

KX
GPU Acceleration: Market Data to Trading Signal (Demo)

A demo of GPU acceleration with KDB-X / kdb+ on taking market data to trading signals faster than ever before. Presented by ...

25:20
GPU Acceleration: Market Data to Trading Signal (Demo)

73 views

2 days ago

GPU MODE
Mega Lecture 91: Reinforcement Learning, Agents & OpenEnv

Thanks for joining the "Mini RL conference" We have published all materials: ...

3:21:51
Mega Lecture 91: Reinforcement Learning, Agents & OpenEnv

1,083 views

3 days ago

GPU MODE
Lecture 92: Smol Training Playbook

Speaker: Loubna Ben Allal.

1:26:03
Lecture 92: Smol Training Playbook

562 views

1 day ago

Daniel Bourke
Local VLM fine-tuning on the NVIDIA DGX Spark - Part 1 - Creating a VLM dataset

Let's work towards fine-tuning a VLM on the NVIDIA DGX Spark and turn it into a reusable demo.

3:01:07
Local VLM fine-tuning on the NVIDIA DGX Spark - Part 1 - Creating a VLM dataset

2,631 views

Streamed 6 days ago

Cuda Education
GPU Programming | Compute Example PART 5 | Specialization Constants | Vulkan API | Cuda Education

Specialization constants are used to pass values directly to the shader at pipeline creation time. It is often used as a configuration ...

24:34
GPU Programming | Compute Example PART 5 | Specialization Constants | Vulkan API | Cuda Education

22 views

1 day ago

Cuda Education
GPU Programming | Vulkan API | Compute Example PART 4 | Pipeline Barrier vkCmdPipelineBarrier()

Talkin' pipeline barriers. Learn computer graphics! Install Vulkan API ---- Tutorial #1: https://amzn.to/3I0Ep7l Install Vulkan API ...

29:27
GPU Programming | Vulkan API | Compute Example PART 4 | Pipeline Barrier vkCmdPipelineBarrier()

70 views

5 days ago

ca2 Software Development
🌌🌍 [ GPU Programming ] [ day 41 ] [ C++ ] [ ca2 ] PBR with IBL at OpenGL, Vulkan, DX11 and DX12

Made with Restream. Livestream on 30+ platforms at once via https://restream.io [ GPU Programming ] [ day 41 ] [ C++ ] [ ca2 ] ...

11:54:56
🌌🌍 [ GPU Programming ] [ day 41 ] [ C++ ] [ ca2 ] PBR with IBL at OpenGL, Vulkan, DX11 and DX12

56 views

Streamed 6 days ago

Anyscale
Distributed Model Training with Ray at Capital One | Ray Summit 2025

At Ray Summit 2025, Brian Nguyen and Nick Resnick from Capital One share how their team adopted Ray to modernize a ...

29:45
Distributed Model Training with Ray at Capital One | Ray Summit 2025

167 views

6 days ago

HEP Software Foundation
Pythonic GPU Parallelism for HEP with cuda-cccl

High-energy physics analyses involve complex computations over large, irregular, nested data structures. Libraries such as ...

41:20
Pythonic GPU Parallelism for HEP with cuda-cccl

0 views

2 days ago

JonLɪkeSqui🐿️el *JonLikeSquirrel
GPU programing (Part 99) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

[JonsScript] Fundamentally JS its successor - Developing an ECMA-262 (then making a better standard with useful bells and ...

4:11:28
GPU programing (Part 99) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

21 views

Streamed 1 day ago

BridgeMind
Day 120 – Vibe Coding an App Until I Make $1,000,000 | Revenue: $3,106.90

Day 120 is about MOMENTUM. Yesterday we secured the MVP locally. Today, we keep the pressure on. We are taking ...

3:04:14
Day 120 – Vibe Coding an App Until I Make $1,000,000 | Revenue: $3,106.90

8,210 views

Streamed 2 days ago

JonLɪkeSqui🐿️el *JonLikeSquirrel
GPU programing (Part 99) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

[JonsScript] Fundamentally JS its successor - Developing an ECMA-262 (then making a better standard with useful bells and ...

11:12:34
GPU programing (Part 99) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

46 views

Streamed 1 day ago

psenough
Demoscene Report 15 January 2026

demoscene #digitalart #demoparty Latest news and releases from the active demoscene community! Including a special look at ...

25:49
Demoscene Report 15 January 2026

436 views

3 days ago

AI Search
Realtime AI video, open-source SUNO, next-level AI agents, realtime text-to-speech: AI NEWS

HUGE AI NEWS: Flux2 Klein, NovaSR, Pocket TTS, PixVerse R1, HeartMula, ShowUI Aloha & more #ai #ainews #aitools #aivideo ...

37:41
Realtime AI video, open-source SUNO, next-level AI agents, realtime text-to-speech: AI NEWS

57,706 views

22 hours ago

Featurepreneur
How to Use LLMs Directly from Terminal on macOS

In this video, I demonstrate how to run Large Language Models (LLMs) directly from the macOS terminal using a lightweight CLI ...

50:30
How to Use LLMs Directly from Terminal on macOS

3 views

5 days ago

JonLɪkeSqui🐿️el *JonLikeSquirrel
GPU programing (Part 98) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

[JonsScript] Fundamentally JS its successor - Developing an ECMA-262 (then making a better standard with useful bells and ...

8:11:49
GPU programing (Part 98) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

79 views

Streamed 3 days ago

JonLɪkeSqui🐿️el *JonLikeSquirrel
GPU programing (Part 96) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

[JonsScript] Fundamentally JS its successor - Developing an ECMA-262 (then making a better standard with useful bells and ...

11:00:01
GPU programing (Part 96) - yup, shader program.. almost done? -_- (then! back to EMCA-262)

55 views

Streamed 6 days ago