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858 results
These are the first 3 dev logs that were recorded through 2022 on the early development and learnings of our game on Unity.
1,239 views
2 years ago
https://store.steampowered.com/app/3572120/Ghost_Kitchen/ We spent 2 years game developing Ghost Kitchen in Unity, was it ...
11 views
6 months ago
In this video, we discuss when and how you can use object pooling in Unity. We start by building a simple project that instantiates ...
761 views
4 years ago
Devlog video about Mechanincs in games Summary: Trying to implement cool mechanics but generic it can be implemented for ...
8 views
Streamed 1 year ago
I take you all along on my frustrating journey towards adding a scary monster to my Indie Game. Full of laughs, tears and ...
180 views
1 year ago
Procedural Generation of a Hex Map, Hex Based Pathfinding, and revealing the map via Fog Of War are three key mechanics of ...
65,590 views
3 years ago
1 hour of me dealing with a bug and failing terribly.
52 views
11 years ago
It took me 7 years to go from "never made a game before" to "I finished my first commercial game and released it on Steam.
32,796 views
In this video, we examine how Game Designers craft systemic games and emergent gameplay by using systems, complexity ...
46,632 views
6 years ago
Farewell North is out now on PC, Mac, Xbox, Nintendo Switch and PlayStation 5 https://farewell-north.com/links Support ...
945 views
Streamed 6 months ago
This video is an hour long epic into how to create behaviour trees using ui builder, graph view, and scriptable objects. UI Builder ...
126,197 views
Unity3d Procedural Generation of a City by creating the source code from the ground up. This new video adds functionality to the ...
6,855 views
Support the Channel: Support us on Patreon for exclusive access to the game, behind-the-scenes content, and more: ...
At my school's annual hackathon, Profhacks, I gave a workshop on how to make a 3D video game in the Unity Game Engine.
73 views
5 years ago
This Week: Making a tutorial Support the Channel: Support us on Patreon for exclusive access to the game, behind-the-scenes ...
3 views
Inspired by the release of Hi-Fi Rush by Bethesda, I wanted to see if I could get a similar vibrant and stylized aesthetic in Unity.
286,113 views
This Week: Building card system and chests interactions Support the Channel: Support us on Patreon for exclusive access to the ...
6 views
4 views
Seja muito bem-vindo ao nosso primeiro DevLog, estaremos apresentando o conceito/idealização da nossa Plataforma: World of ...
50 views
This Week: Building card system Support the Channel: Support us on Patreon for exclusive access to the game, ...