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Build real games with AI. Start small. Publish. Level up.
I help AI-first aspiring game creators use Claude Code, Unity MCP, and AI-assisted workflows to build, publish, test, and improve real small games.
This channel is for people who want to make actual playable games with AI, not one-prompt toy demos that never go anywhere.
I break down small-scope game design, AI-assisted dev workflows, Claude/MCP setup, publishing paths, game dev traps, polish, testing, and monetization experiments.
AI will not magically build the whole game for you.
But if you use it the right way, it can help you move faster, stay in scope, finish more projects, and start learning how small games can actually get played, and potentially earn money.
Start small. Publish the game. Get feedback. Make the next one better.
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