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Every video is an experiment.
A question gets posed, a simulation runs, and the result is measured. Sixteen search algorithms compete for territory on a grid - breadth-first, depth-first, A*, Dijkstra, ant colony optimisation, UCB bandits - and the winner is whichever one the data says, not whichever one sounds cleverest.
Four families of algorithm. Six kinds of map. Every battle is deterministic and reproducible from a seed, and wherever the algorithms are handicapped to make a fair fight, the numbers are shown on screen rather than hidden.
A new question every week.
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